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CBSE · Class 11 · Physics

Chapter 2: Motion in a Straight Line

5 concepts · Free to read

Position, path length, displacement, average velocity and speed

From daily life

An auto-rickshaw goes from the school gate to the market and comes back to the gate. Its meter shows 6 km, but the driver is exactly where he started. Link to earlier classes : distance, displacement, speed and velocity of classes 9-10 now get signs and exact definitions.

Simple definition

In rectilinear motion the object moves along a straight line. Choose an origin; positions to the right are positive and to the left negative. Path length is the total length actually travelled; displacement is the change in position, from start to end.

Rule 1: Displacement and path length — Δx = x₂ − x₁. The sign of Δx gives the direction. Displacement depends only on the end points; path length depends on the whole path and is never less than |Δx|.

  • Easy : Position changes from 3 m to 11 m ⇒ Δx = 11 − 3 = +8 m.
  • Medium : A boy walks 40 m east then 15 m west. Path length = 55 m; Δx = 40 − 15 = +25 m.
  • Exam : A scooter goes 12 km east in 20 min, then 4 km west in 10 min. Path = 16 km; Δx = +8 km; total time = 30 min = 0.5 h.

Rule 2: Average velocity and average speed — average velocity = Δx ÷ Δt (a vector quantity, can be positive, negative or zero); average speed = path length ÷ Δt (never negative). Average speed is always greater than or equal to the magnitude of average velocity.

  • Easy : 100 m in 20 s along a straight line ⇒ 5 m s⁻¹.
  • Medium : For the boy above in 50 s : average speed = 55 ÷ 50 = 1.1 m s⁻¹; average velocity = 25 ÷ 50 = 0.5 m s⁻¹.
  • Exam : For the scooter : average speed = 16 ÷ 0.5 = 32 km h⁻¹; average velocity = 8 ÷ 0.5 = 16 km h⁻¹ (east).

Rule 3: The particle idea — If the size of an object is very small compared with the distances it travels, it can be treated as a point (a particle). A 200 m train on a 400 km journey is a particle; the same train at a platform is not.

  • Easy : A bus travelling from Pune to Mumbai can be treated as a particle.
  • Medium : Returning to the starting point gives Δx = 0 and average velocity 0, even though the path length and average speed are not zero.
  • Exam : A runner completes one full lap of a 400 m track in 80 s. Average speed = 400 ÷ 80 = 5 m s⁻¹; average velocity = 0.
Remember

Δx = x₂ − x₁; average speed ≥ |average velocity|; the two are equal only when the object never turns back.

Common mistake

Using path length when displacement is needed, and treating average speed and average velocity as the same thing.

Shortcut

Memory clue : "Distance is the meter reading; displacement is the tight string from start to finish."

Spot the difference

PropertyPath length / speedDisplacement / velocity
Naturescalarvector (sign shows direction)
Depends onactual pathstart and end only
Can be zero for a round tripnoyes
Value≥ magnitude of the other≤ path length

Instantaneous velocity and speed, and the x–t graph

From daily life

The speedometer of a bike shows the speed at this very moment; the trip meter gives only the average over the whole journey. Link to earlier classes : speed = distance ÷ time becomes the idea of a rate of change at one instant.

Simple definition

Instantaneous velocity is the average velocity over a time interval made smaller and smaller : v = dx ÷ dt. On an x–t graph it is the slope of the tangent at that instant. Instantaneous speed is its magnitude.

x-t graph: slope of the tangent is the velocitytxslope of tangent= velocity at that instantx–t graph (curve)

In the figure : The dashed tangent shows how steeply the position is changing at the marked instant.

Rule 1: Reading an x–t graph — A horizontal line means rest; a straight sloping line means uniform velocity; a steeper line means a larger velocity; a curve means the velocity is changing; a line sloping downwards means motion in the negative direction.

  • Easy : x goes from 0 to 30 m in 6 s along a straight line ⇒ v = 30 ÷ 6 = 5 m s⁻¹.
  • Medium : For x = 4t² (x in m, t in s) : v = dx ÷ dt = 8t. At t = 3 s, v = 24 m s⁻¹.
  • Exam : For x = 2t³ − 3t : v = 6t² − 3. At t = 2 s, v = 21 m s⁻¹; v = 0 when 6t² = 3, i.e. t = 0.71 s.

Rule 2: Average and instantaneous values — In uniform motion the average and instantaneous velocities are equal. In non-uniform motion they differ, and the average over an interval is the slope of the chord between the two points.

  • Easy : x = 4t² : x(1) = 4 m, x(3) = 36 m.
  • Medium : Average velocity from t = 1 s to t = 3 s = (36 − 4) ÷ 2 = 16 m s⁻¹, while v at t = 3 s is 24 m s⁻¹.
  • Exam : Because v = 8t increases uniformly, the average velocity over 1 s to 3 s equals the instantaneous velocity at the middle instant t = 2 s : 8 × 2 = 16 m s⁻¹.

Rule 3: Instantaneous speed — speed = |v|. For an instant (unlike a long interval) speed always equals the magnitude of the velocity.

  • Easy : v = −12 m s⁻¹ means speed 12 m s⁻¹ moving in the negative direction.
  • Medium : A speedometer shows speed only; it does not show direction.
  • Exam : A car moves with v = 15 m s⁻¹ to the east and later v = −15 m s⁻¹ ; both have the same speed but opposite velocities.
Remember

v = dx ÷ dt = slope of the x–t graph; speed = |v|.

Common mistake

Reading the height of the x–t graph as velocity; the height is position, the slope is velocity.

Shortcut

Memory clue : "Steep means fast, flat means rest, downhill means backwards."

Spot the difference

PropertyAverage velocityInstantaneous velocity
Time intervala stretch of timeone instant
On x–t graphslope of the chordslope of the tangent
FormulaΔx ÷ Δtdx ÷ dt

Acceleration and the v–t graph

From daily life

A bike that goes from 0 to 36 km/h in 5 seconds is speeding up; when the rider brakes the velocity falls — in both cases the velocity is changing. Link to earlier classes : acceleration as "change of speed per second" now becomes a signed rate of change of velocity.

Simple definition

Acceleration is the rate of change of velocity. Average acceleration = Δv ÷ Δt; instantaneous acceleration a = dv ÷ dt, the slope of the v–t graph. Its unit is m s⁻² and its dimension [L T⁻²].

v-t graph: area is displacementt (s)varea 1area 2312area under v–t = displacementslope of v–t = acceleration

In the figure : The car speeds up for 6 s, moves steadily for 4 s and stops in 2 s; the area under the line is the displacement.

Rule 1: Computing acceleration — a = (v − v₀) ÷ t for uniform acceleration. If v and a have the same sign the object speeds up; if opposite, it slows down.

  • Easy : 0 to 20 m s⁻¹ in 5 s ⇒ a = 4 m s⁻².
  • Medium : 25 to 5 m s⁻¹ in 4 s ⇒ a = (5 − 25) ÷ 4 = −5 m s⁻² (a slowing down).
  • Exam : In the figure, the last 2 s take the velocity from 12 m s⁻¹ to 0 ⇒ a = −6 m s⁻².

Rule 2: Area under the v–t graph — The area between the curve and the time axis equals the displacement; areas below the axis are negative. For distance travelled add the areas without signs.

  • Easy : Constant 10 m s⁻¹ for 8 s ⇒ area = 80 m.
  • Medium : Velocity rises uniformly from 0 to 12 m s⁻¹ in 6 s ⇒ area = ½ × 6 × 12 = 36 m.
  • Exam : The full figure : 36 + (4 × 12) + (½ × 2 × 12) = 36 + 48 + 12 = 96 m.

Rule 3: Zero velocity does not mean zero acceleration — The sign of a depends on the direction you call positive; compare it with the sign of v to know whether the object speeds up or slows down. A ball thrown upwards has v = 0 at the top but a = g downwards.

  • Easy : Taking up as positive, a = −9.8 m s⁻² for both the rising and the falling ball.
  • Medium : Rising : v positive, a negative ⇒ slowing down. Falling : v negative, a negative ⇒ speeding up.
  • Exam : For uniform motion a = 0 and the v–t graph is a horizontal line; for uniform acceleration the v–t graph is a sloping straight line and the x–t graph is a parabola.
Remember

a = dv ÷ dt; slope of v–t = acceleration; area under v–t = displacement.

Common mistake

Calling every negative acceleration a "retardation"; it only means opposite to the positive axis.

Shortcut

Memory clue : "Same sign — speeding up; opposite sign — slowing down." And : "x–t slope gives v; v–t slope gives a; v–t area gives x."

Spot the difference

Motionx–t graphv–t graph
At resthorizontal lineline on the time axis
Uniform velocitysloping straight linehorizontal line
Uniform accelerationparabolasloping straight line

Kinematic equations and free fall

From daily life

A stone dropped into a well takes a few seconds to splash; counting those seconds tells you the depth. Link to earlier classes : the three equations of motion of class 9 are now used with signs, a starting position and free fall.

Simple definition

For motion in a straight line with constant acceleration, the five quantities x, t, v₀ (initial velocity), v (final velocity) and a are linked by three kinematic equations.

Rule 1: The three equations — v = v₀ + at; x = x₀ + v₀t + ½at² (displacement x − x₀); v² = v₀² + 2a(x − x₀). Each equation misses out one quantity; pick the one that does not contain the unknown you do not need. All quantities carry signs.

  • Easy : From rest with a = 3 m s⁻² for 8 s ⇒ v = 24 m s⁻¹; displacement = ½ × 3 × 64 = 96 m.
  • Medium : A car at 30 m s⁻¹ brakes with a = −6 m s⁻². Time to stop = 30 ÷ 6 = 5 s; distance = 30² ÷ (2 × 6) = 75 m.
  • Exam : A train slows from 72 km h⁻¹ to 36 km h⁻¹ in 200 m. v₀ = 20 m s⁻¹, v = 10 m s⁻¹ ⇒ a = (10² − 20²) ÷ (2 × 200) = −0.75 m s⁻²; time = (10 − 20) ÷ (−0.75) = 13.3 s.

Rule 2: Free fall — Falling under gravity alone, every object has the same acceleration g = 9.8 m s⁻² downwards. Dropped from rest : v = gt, y = ½gt², v² = 2gy. Thrown upwards (up positive, a = −g) : H = v₀² ÷ 2g, time to the top = v₀ ÷ g, total time = 2v₀ ÷ g, and it returns with the same speed.

  • Easy : Dropped from 19.6 m : t = √(2 × 19.6 ÷ 9.8) = 2 s; v = 9.8 × 2 = 19.6 m s⁻¹.
  • Medium : Thrown up at 24.5 m s⁻¹ : H = 24.5² ÷ (2 × 9.8) = 30.6 m; time up = 2.5 s; total time = 5 s.
  • Exam : A stone dropped from a tower reaches the ground in 3 s. Height = ½ × 9.8 × 9 = 44.1 m. In the last second it covers 44.1 − ½ × 9.8 × 4 = 44.1 − 19.6 = 24.5 m.

Rule 3: Galileo's odd-number rule and stopping distance — From rest, the distances covered in successive equal seconds are in the ratio 1 : 3 : 5 : 7 … The stopping distance of a vehicle is d = v₀² ÷ (2|a|), so doubling the speed makes it 4 times larger.

  • Easy : Distances in successive seconds from rest : 4.9 m, 14.7 m, 24.5 m — ratio 1 : 3 : 5.
  • Medium : At 15 m s⁻¹ (54 km h⁻¹) with a = −5 m s⁻² : d = 225 ÷ 10 = 22.5 m.
  • Exam : At 30 m s⁻¹ (108 km h⁻¹) with the same braking : d = 900 ÷ 10 = 90 m, four times the distance for double the speed.

Derivation : v² = v₀² + 2ax

  • Step 1 : From v = v₀ + at, t = (v − v₀) ÷ a.
  • Step 2 : For uniform a the average velocity is (v₀ + v) ÷ 2, so x = (v₀ + v) ÷ 2 × t.
  • Step 3 : Substitute t : x = (v₀ + v)(v − v₀) ÷ (2a) = (v² − v₀²) ÷ (2a).
  • Step 4 : Rearranging gives v² = v₀² + 2ax.
Remember

the equations hold only for constant acceleration; fix a positive direction first and give every quantity its sign.

Common mistake

Mixing km h⁻¹ with m s⁻¹, using +g for a ball thrown upwards, and thinking a = 0 at the top of the path.

Shortcut

Memory clue : "Leave out one, use the equation without it" — no x : v = v₀ + at; no v : x = v₀t + ½at²; no t : v² = v₀² + 2ax. Falling from rest : "4.9 t²" metres in t seconds.

Spot the difference

EquationMissing quantityUse when
v = v₀ + atxdisplacement is not needed
x = v₀t + ½at²vfinal velocity is not needed
v² = v₀² + 2axttime is not needed

Relative velocity

From daily life

When your train is passing a slower train on the next track, the other train seems to crawl; when the two trains move in opposite directions, it seems to rush past. Link to earlier classes : the idea of "relative motion" of class 9 is now written with signs.

Simple definition

The velocity of A relative to B is how A appears to move for an observer travelling with B : v_AB = v_A − v_B, where both velocities are measured from the ground. Also v_BA = −v_AB.

Rule 1: Relative velocity on a line — Take one direction as positive and subtract the velocity of the reference object. If both move the same way, the relative speed is the difference of speeds; if they move in opposite directions, it is the sum.

  • Easy : A moves at +20 m s⁻¹ and B at +15 m s⁻¹ ⇒ v_AB = +5 m s⁻¹ and v_BA = −5 m s⁻¹.
  • Medium : Two trains approach each other, A at +60 km h⁻¹ and B at −40 km h⁻¹ ⇒ v_AB = 60 − (−40) = 100 km h⁻¹. If they are 500 m apart, they meet after 0.5 ÷ 100 = 0.005 h = 18 s.
  • Exam : A car at 90 km h⁻¹ overtakes a truck at 54 km h⁻¹. Relative speed = 36 km h⁻¹ = 10 m s⁻¹. To pass completely it must cover the truck length 18 m plus its own 4 m = 22 m, so the time = 22 ÷ 10 = 2.2 s.

Rule 2: Equal velocities — If two objects have equal velocities, the relative velocity is zero; each seems at rest to the other.

  • Easy : Two cars both at 60 km h⁻¹ in the same direction ⇒ v_AB = 0.
  • Medium : Passengers inside a moving train are at rest relative to the train but move at the train's speed relative to the ground.
  • Exam : x–t graphs of two objects with equal slopes are parallel lines; the gap between them stays constant.
Remember

v_AB = v_A − v_B; v_BA = −v_AB; always measure both velocities from the same frame.

Common mistake

Forgetting the sign of the opposite-direction velocity, which turns a difference into a sum.

Shortcut

Memory clue : "Same way subtract, opposite way add."

Spot the difference

SituationRelative speedExample
Same directiondifference of speeds90 − 54 = 36 km h⁻¹
Opposite directionssum of speeds60 + 40 = 100 km h⁻¹
Equal velocitieszerotwo cars side by side